Building a Production App Solo in Seven Days with AI
The key wasnt using AI to write code—it was creating a system to govern AI's behavior, output, and role in the development process.
Nino Chavez
Product Architect at commerce.com
In seven days, I built a production-grade bracket and pool play management system—solo—using AI copilots, a structured prompt workflow, and modern web tooling. This isn’t a demo or proof of concept. It’s a hardened, documented, configurable application ready for real-world use.
This post isn’t a flex. It’s a case study of real work, with real lessons learned the hard way. It took time, frustration, and personal investment—and it left behind something real.
What I Built
The LPO Bracket Manager is a tournament operations platform built for real-time scheduling, pool play scoring, and bracket tracking—specifically optimized for 3- and 4-team volleyball pools and multi-bracket formats.
Features include auto-generated pool play with point-based scoring and head-to-head tiebreakers, bracket generation for single elimination, double elimination, and gold/silver formats, role-based access control for admins, directors, and managers, theme configurability for branded versions, and a responsive UI with live court assignment and team management.
This is not a low-code toy. This is a robust application with type safety, validation, version control, and deep extensibility.
What Normally Takes a Team
To build and ship something like this typically requires 3-4 developers (frontend, backend, full-stack, devops), 3-6 weeks of effort to get to MVP, and a project manager or technical lead to ensure delivery consistency.
Instead, I built it alone, in 7 days, with AI operating as a structured, rules-based assistant.
The key: I didn’t just use AI to write code—I created a system to govern AI’s behavior, output, and role in the development process.
Hardening the AI
Most AI-assisted dev workflows focus on speed—getting something working fast. My approach focused on making sure what AI produced was inspectable, deterministic, and production-grade.
Memory-driven development. I wrote all architectural plans, data model rules, and development process constraints into docs-as-code. This created a persistent memory layer: implementation plans, development process rules, schema system documentation, SQL workflow guides.
Full-file output discipline. AI was instructed to return complete files, not snippets. Include exact file paths. Use named exports and typed interfaces. This forced clarity and reduced the surface area for drift.
Feedback loops. Every AI mistake—naming inconsistencies, logic gaps, UI misalignment—was fed back into prompt engineering. I enforced reusable refactor patterns, naming convention enforcement, file structure integrity. By the end of the build, AI was producing clean, contextual, lint-passing code at scale.
The Invisible Work
Anyone can generate code with AI. That’s not the achievement. Here’s what made this a serious engineering project:
Schema-driven app design with normalized relationships, configurable match formats, and real-time state management. Modular, themed React components with layouts that auto-adapt based on event type. Self-healing AI patterns where every mistake fed into stronger prompts, every doc hardened AI’s future behavior.
The app got better—and so did the AI. That’s the part that surprised me.
What This Taught Me
I didn’t just ship a tournament app. I built a production-ready, documented, themeable platform governed by promptable constraints.
This came at the cost of real effort: long days, tool friction, prompt fatigue, constant debugging. But it worked. And it’s repeatable.
The lesson: don’t just use AI to write code—design your system so AI can work with you, cleanly. The more you constrain AI, the more valuable it becomes. The more you teach it how you work, the less it surprises you.
Originally Published on LinkedIn
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